Leonardo Render - The Fastest and Easiest Way to Process Graphics

Leonardo Render: The Fastest and Easiest Way to Process Graphics - On this occasion we will provide a little information about an awesome project that brings your work to life with the fastest, simplest, and most affordable cloud-based rendering solution.

All of us in one way or another are admirers of the film industry. But do you know how to make modern films? Or even take an ad? No, not that. But we know that this process is not the easiest. There must be minimal participation in it, all done by special software intended for graphics processing. This is based on graphics processors, whose prices are now very high. The question arises: "If leading companies make videos possible, then what should loner do, or projects with small budgets"? The results were found, and this is a new project, Leonardo Render.

The creator of the project Leonardo Render offers everyone to take advantage of their offspring. This is the fastest, easiest, and most available cloud rendering service at the moment. Do you think cloud services are not safe? You are very wrong, because blocking technology has been introduced to the cloud service itself. Thanks to the software, a very large computer is connected directly to a PC. This allows you to process images and videos in real time (error detection and correction). The main objective of the Leonardo Render project is to provide the average user with a simple opportunity to process their creations in real time.

FEATURES OFFERED LEONARDO RENDERING

Simplicity

Every individual frame needs visualization. This is a complicated process, but the representative of Leonardo Render offers a simple way and does not take up much of your own cloud service time. "You rest and we work." This is the project motto.

Speed

Leonardo Render is the fastest and easiest way to create cloud-based services. Any user interested in this process can choose the number of GPUs that will be available to him depending on the complexity of the rendering process and the means. From the number of graphics processors selected, the operating speed will also depend.

Security

If you are afraid of losing personal data, then Leonardo Render's specialists offer their own development. This is based on encryption of user data and security protocols.

Economy

The cost of a graphics processor is large and cannot be accessed by many people. Therefore, assembling your own farm is not known when it will pay off. Working with cloud services does not require purchase and starts at 25 cents per hour using a graphics processor. This makes the development of the cheapest solutions for visualization.

Scale

The Leonardo Render protocol is based on blocking technology that uses unlimited amounts of decentralized computing power. At the same time, the initial costs of using such services tend to be zero.

Production

The Leonardo Render project develops products for Mac computers and PCs with Windows operating systems. Currently, three main products are being developed: Qbik for Maya, Qbik for V-Ray and Qbik for 3ds Max. To download it, just open the link on the project site. After successfully downloading the product, you need to install it on your PC. For this purpose the program folder has a guide for the correct product installation.
  1. Qbik for Maya

    Qbik for Maya is coming soon. Subscribe to our Newsletter for the most up to date release information.

  2. Qbik for V-Ray

    Qbik for V-Ray is coming soon. Subscribe to our Newsletter for the most up to date release information.

  3. Qbik for 3ds Max

    Qbik for 3ds Max is coming soon. Subscribe to our Newsletter for the most up to date release information.

Token

The LEOS window is based on the Ethereum network block and is the main payment facility for Leonardo Render's project services.
  • Token name: LEOS
  • 1 ETH = 4000 LEOS
  • Hardcap: $ 18 million
  • Softcap: 4 million dollars
  • Payment: BTC, ETH, BCH, LTC, DASH, ZEC
  • Personal sales: 14.06.18 - 8.09.18
  • Initial sales: 8.09.18 - 8.11.18
  • General sales at: 8.11.18 - 8.12.18
Bonus:
  • 08.11.18 - 22.11.18 - 10%
  • 22.11.18 - 05.12.18 - 5%
  • 05.12.18 - 08.12.18 - 0%

Roadmap

The Leonardo Render software is a fully functional application. Further improvements will be created and instituted over time. The release of the final product is planned for 2019 Q1, and a full range of available application support (VRay for Maya and 3DS Max and other major GPU- supported rendering engines) will be incorporated. In Q4 2019, we will kick off Leonardo Lab, a collective of intelligent creatives connected through the Leonardo network that will function as the business’ creative arm. A network of smart creatives all connected in the Leonardo Render network.

2018
  • Q1 Alpha Development along Test- Complete
  • Q2 Begin Private Placement — In Progress
  • Work on Alpha Product- Complete
  • Work on Crypto Payment Option Start Beta Test Stage 1 — In Progress
  • LEOS Token Staking System — In Progress
  • Q3 Dispute Resolution System Beta Test Stage 2
  • Q4 Release Beta Product- Complete

2019
  • Q1 Release Final Product
  • Q2 Expand Applications Support
  • Begin Infrastructure network Expansion- Complete
  • Q3 Full application support
  • Q4 Leonardo Lab Development

2020
  • Q1 Infrastructure Network Expansion Leonardo Lab Development
  • Q2 Infrastructure Expansion Leonardo Lab Launch
  • Q3/Q4 Full Infrastructure Network Coverage


Executive Team

Marco Iodice (CEO & Co-Founder)

Marco is a multi award-winning creative.His experience ranges from music composition and sound design to 3D modelling, animation and VR programming.Among his achievements exist: 7 Cannes Lions, 1 Spikes Grand Prix, and the GongAward for Best Sound Design with Grey Group Singapore.

Marcin Gucki (CTO)

With over 15 years of experience, Marcin is the genius behind our application. A computer scientist, Marcin worked for IBM as technical leader and DB2 administrator.Between 2007 and 2010, he developed the entire back-end system for Allied Bank Ireland in the role of z/OS specialist and tech leader. The software for Leonardo Render required 4 years of development and is based on GPU virtualization. His creation allows Leonardo Render to deliver the most sophisticated and innovative cloud rendering service to the market.

Delon De Metz (Head of Strategy)

Delon de Metz is a blockchain executive with a focus in corporate strategy and backgrounds in technology and finance.Prior to beginning a career in the startup world, Delon attended Harvard University, from which he graduated with an honor’s degree in economics.

Adrian Song (CCO)

Adrian is a multidisciplinary designer who creates concepts and materials in the fields of interactive design, interior, architecture, industrial design and packaging. Using various power-demanding software made him realize the problem laying across the design industry — lack of available computing power. He joined Leonardo Render to help creatives achieve better results, with increased speed, and with minimal effort.

Taylor Milova (Project Manager)

Taylor is an experienced production manager.She has been working for a technical design firm based in NYC specializing in architectural visual renderings in 3D and 2D, as well as virtual reality application design and implementation.She brings years of experience from the design field to the Leonardo Render ecosystem, managing the complex connections between production and cloud computing Services.

Conclusions and References

That's all we can say about the Leonardo Render project. Hopefully this time exposure can increase your knowledge in the crypto world and add insight into quality projects. In essence, Leonardo is the fastest, simplest, and affordable super cloud solution for the graphic rendering industry. By using Leonardo software, customers can complete their rendering in real time on their computers while having the ability to connect to GPU infrastructure around the world.

#LeonardoRender #Rendering #TokenSale

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